Episode list

Breadwinners

Thug Loaf/Mine All Mine
Buduche and SwaySway, 2 extreme ducks deliver bread and go on idiotic and crazy adventures both on their Rocket-Van, HQ, and the rest of their planet.
3.4 /10
Stank Breath/Frog Day Afternoon
Buhdeuce has to deal with some awesomely bad stank breath that leads to some awesomely bad trouble. SwaySway and Buhdeuce teach their pet Jelly how to fetch, and she accidentally fetches a monster egg.
3.3 /10
Employee of the Month/Brocrastination
Buhdeuce's life is about to change forever when SwaySway gives out an award. SwaySway and Buhdeuce have to take care of a pile of dirty dishes, before IT takes care of THEM!
4 /10
Rocket Trouble/The Brave and the Mold
Buckle up, duckies! The rocket van is about to get some sweet mods from ace-mechanic Ketta. Mold strikes the bread mines, and the only ones who can strike back are TRUE Breadwinners.
3.7 /10
Lost at Pond/From Bad to Nurse
When the guys get stranded in the middle of the Great Pond, they're forced to level up into "Survivor Ducks." SwaySway and Buhdeuce show off their "bread-side" manner by nursing their number one customer back to health.
3.8 /10
Love Loaf/Beach Day of Horror
SwaySway and Buhdeuce sneak into a "girls only" summer camp in order to find the one and only Jenny Quackles. The guys head to the beach and nothing is gonna ruin their day, not even a big scary M-M-M-M-MONSTER!
2.4 /10
Quazy for Vanessa/Tunnel of Fear
The rocket van gets disguised as a girl so that Oonski won't swipe it, but instead he winds up falling in love with it; The guys face their fears in a spooky section of the bread mines.
3.3 /10
Diner Ducks/Switcheroo
The guys work as diner ducks in order to pay off their big debt at Pumpers; the guys swap bodies after ingesting Switcheroo bread.
3.3 /10
Introducktions/Fowl Feud
SwaySway and Buhdeuce head deep into the bread mines to introduce their number one customer to the Bread Maker! After breaking each other's favorite possessions, they get into a feud and might just part ways FOREVER!
2.6 /10
Insane in the Crane Game/Buhdeuce Goes Berserks
SwaySway and Buhdeuce become obsessed with winning a toy out of the new crane game. When Buhdeuce gets a bad haircut, he goes berserks, and now SwaySway has to calm his buddy down before he gets busted by Rambamboo.
3.3 /10
Lil Loafie/Oonski the Grateful
A defective loaf of bread becomes famous under SwaySway and Buhdeuce's care; the guys rescue Oonski from a monster, and Oonski becomes indebted to them.
3 /10
TNT-Midi/Poltergoose
SwaySway and Buhdeuce accidentally deliver Spicy Dynamite Bread to T-Midi. The rocket van gets possessed by a poltergoose.
3.7 /10
Pizzawinners/Yeasterday
SwaySway and Buhdeuce meet their match when two punker cranes start delivering pizza on their turf. Buhdeuce has a bad day, so he eats Yeasterday Bread, reliving the same day over and over with bad results for SwaySway.
3.8 /10
Space Ducks/Kettastrophe
Strap on your helmets and hold on to your tail feathers because SwaySway and Buhdeuce are delivering bread in space! When Ketta crashes at the Swamp Pad, her home modifications drive the guys whoa-ma-gosh quazy.
3.1 /10
Pondgea's Got Talent/Raging Mole
Mr. Pumpers host a talent show, SwaySway takes a chance to sing to his love for Jenny Quackles.Lava Mole gets depressed after another battle against Breadmaker and is persuaded by SwaySway and Buhdeuce to lose to Lava Mole on purpose.
2.8 /10
Robot Arms/PB & J
Buhdeuce gets robot arms to help him mine bread, but ends up using them to help everyone else; the guys adopt a panda bear as a pet.
2.7 /10
Big Screen Buhdeuce/Weekend at Furfle's
Buhdeuce is lured away from Breadwinning by the glitz and glamour of being a movie star. When Mrs. Furfle falls into a deep magical sleep, SwaySway and Buhdeuce pretend she's awake so she won't miss her big date with T-Midi.
3.3 /10
Birds of a Feather
When SwaySway and Buhdeuce are trapped in a cave of stale bread by a ferocious Tunnel Eater, the guys pass the time by reminiscing about how they first met and became best baps for life.
3.4 /10

Edit Focus

Divine Consultants - The Beginning

Divine Consultants - The Beginning

Headstrong but confused Joy Amicable lives in a divided society where for some of the people, the world is a utopia, and for the others, a dystopia. Joy belongs to a discriminated minority, but tries to merge into the mainstream. Rumours say that the minority spreads a dangerous Soul Trap disease that only infect the docile mainstream. When Joy's best friend Hope goes missing but nobody cares to search for her, she starts her detective alter ego comes out and starts investigation - she discovers that the lies and the corruption around her are much nearer than she would have wanted - the leaders and the authorities she had trusted turn out to be monsters, just then she gets to meet the supernatural and lethal Company Man. Who else has to be sacrificed before the truth is revealed? Part 1/18. Joy. Joy Amicable belongs to a discriminated minority and tries to blend into the mainstream by any means. The atmosphere is strained when heroic activity at school does not produce the desired result. Part 2/18. Hope. Dr. Aliah's meeting doesn't go as expected, and Joy is tired of listening to his parents quarrel. Joy and Hope leave to raise money for charity, but there's some strange folks moving around town. Part 3/18. Collision. Dr. Aliah and Mayor Hayne cannot agree on a star program. Joy and Hope find that they are being followed, but help is nowhere near. A sudden conflict leads to problems in the Stars Program as well as in friendship. Part 4/18. Another me. Joy's alter ego pops up when things don't go according to plan. Joy tries to get back to Dr. Aliah's Stars Program, but notices that she may not be as balanced as she claims. Part 5/18. Lost friend. Hope has been missing for seven days. Joy is desperately looking for her all around the town. Eventually, Joy finds a man who recognizes Hope. Part 6/18. Risk-taking. Does the surprising clue take Joy closer to Hope? Hope's mystical disappearance stresses Joy and she is determined to find her. At the same time, she is risking his own safety. Part 7/18. Surprise from high up. Joy's illegal investigations become even more dangerous when someone else is interested in the same subject. Joy should focus on the Stars Program, but instead she asks for help from a new party. Part 8/18. Rumors of Hope. Susie is in a strange company. Joy has a chance to prove her progress in the stellar program, but on her way to Aliah she hears strange rumors about Hope. Joy has to push hard to get after the rumors. Part 9/18. Fraud? Is Aliah hiding something? Joy can't stop her alter ego and accuses Aliah of secrecy and lying, but things aren't as simple as they first seemed. Part 10/18. Dad. Joy's father wants to help, but the consequences are out of control. So it would be better for Joy to focus on studying, but she finds a surprising connection to Hope's disappearance. Part 11/18. Reporter. According to Anton the reporter, Joy's investigations should be stopped immediately. At home, things are getting worse. Joy gets scary news, but it's maybe too late to cancel the Almis test. Part 12/18. Nightmare. Joy dives into the depths of the Almis test trip. In her nightmares she struggles with the alter ego are and her parents who are taking Joy even deeper into the danger. Does anyone care if Joy survives? Part 13/18. Kidnapping. Joy gets a surprise guest and hears what really happened in Mayor Hayne's basement. An arrogant teacher does not ease the situation, but fortunately a Zenith turns out to be friendly. Part 14/18. The Mayor's secret. Joy goes to find out what Mayor Hayne is hiding in his house. An old acquaintance crashes in as surprise and shocks everyone. The rioting Nadirs approach Mayor's house, but does the Mayor give them mercy? Part 15/18. The Company Man. Who is the supernatural man behind the influential but unknown corporation, and how does this all relate to the Mayor? And will Joy finally find out what happened to Hope? Part 16/18. More lies. Joy finally understands what this is all about. The Company Man comes to destroy the evidence and is about to destroy the entire building. Joy releases her anger at the Aliah who is trying to convince Joy of the danger. Part 17/18. Sacrifice. The menacing Company Man wants the evidence, even if forcibly, but Joy no longer intends to sacrifice others but to sacrifice herself again. Joy brings the evidence and confronts the most dangerous supernatural killer, The Company Man. Is Joy going to make it?! Part 18/18. Happy Ending? The Nadir riots are calming down and the dust has settled. Joy wants to make it clear to the Aliah how she mistreated other with the Star Program, but does the Aliah hear anything anymore?

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