Episode list

Akame ga Kill!

Kill the Darkness
Tatsumi and his friends seek to find their fortunes in the Imperial Capital to help their fledgling village. After being swindled by a beautiful woman, a generous stranger offers him a place to stay the night, nothing but misfortune follows.
8 /10
Kill the Authority
After witnessing the horrors of the capital Tatsumi decides to join Night Raid to eradicate the corruption in the capital. Akame begins to train him for his first contract.
7.5 /10
Kill Your Cares

Sat, Jul 19, 2014
Mine is next up on Tatsumi's training sessions partners, and her taciturn nature makes things difficult to say the least. Meanwhile, a new assignment comes up, and Mine and Tatsumi are to carry out an assassination.
7.4 /10
Kill the Imperial Arm Users
Tatsumi learns about the history of the Imperial Arms, and wants one of his own. Night Raid's latest target is also revealed: Zank the Executioner, who's hobbies include cutting off people's heads.
7.7 /10
Kill the Dream

Sat, Aug 02, 2014
Sheele takes Tatsumi under her wing as the next lesson begins, and he is even given Zank's old Imperial Arms to test for compatibility. After running from loan collections with Leone, Tatsumi meets a strange Imperial officer.
7.2 /10
Kill the Three: Part 1
General Esdeath returns victorious from the North, and pledges to defend the Capital against any enemies. Mourning Shelre's death, Tatsumi and the rest of Night Raid start planning how to defeat the Capital's defenders.
7.6 /10
Kill the Three: Part 2
Continuing their mission, Tatsumi and Bulat must face Esdeath's Relic-wielding servants, even to if this could mean they could be killed by these powerful opponents.
8.2 /10
Kill the Battle Fanatic
General Esdeath assembles a new team of Relic-wielders to fight besides her. Tatsumi, Leone and Lubboth go to the Capital to ear some money in a mysterious fighting tournament, without knowing what it's true purpose is.
7.6 /10
Kill the Temptation
Tatsumi, captured by Esdeath, struggles with her romantic feelings towards her. They witness the power of the newly assembled Jaegers during a mission, and Tatsumi fears that this new enemy is becoming very strong.
7.5 /10
Kill the Mad Scientist
Lord Stylish has caught the members of Night Raid unaware in the dead of night. As his makeshift experiments run amok within Night Raid HQ, more Imperial Arms users appear, and one is holding on to a familiar pair of scissors...
7.7 /10
Kill the Newcomers
Susanoo and Chelsea, the newest members of Night Raid. Najenda introduces each new fighter and their set of skills to the group. As everyone gets acclimated to the new company, a new danger lurks beneath the earth.
7.1 /10
Kill the Nuisances
A new type of Danger Beast has emerged, roaming the countryside while killing and eating everything in sight. While the Jaegers hunt them down, Night Raid decides that for once, they will help out the Capital.
7.2 /10
Kill the Giant Danger Beast
Esdeath and Tatsumi get teleported to a deserted island by an Imperial Arms user who can control space and time. While trying to find a way off the island, Esdeath reveals her past to Tatsumi.
7.6 /10
Kill the Religious Organization
Najenda announces that now is the time to strike the Capital with all their might. The group splits in two to draw The Jaegers out of the city, hoping to leave their real target defenseless within its walls.
7.4 /10
Kill the Curse

Sat, Oct 25, 2014
Chelsea goes on the hunt to finish of Kurome for good. Akame reminisces about her sister and how they got to this point in their lives.
8.6 /10
Kill the Demon

Sat, Nov 01, 2014
The Jeagers meet up with Night Raid's target and get introduced to the Four Rakshasa Demons, personal protectors of the Minister. While Mine and Tatsumi survey the perimeter, Lubbock is caught off guard by Sten and Mez, two of the four demons.
7.6 /10
Kill the Fate

Sat, Nov 08, 2014
The assault on the Capital continues, and while Mine and Tatsumi have their fair share with Seryu and the last Rakshasa demon, Najenda and the rest hunt down their target.
8.2 /10
Kill the Carnage
Bloodless surrenders infuriate the Minister, even as he introduces his son Shura as the leader of a new group of elites. While Lubbock and Tatsumi lurk the streets looking for weaknesses, Mine and Leone roam the tunnels doing the same.
7.9 /10
Kill the Despair
The remaining members of Night Raid launch an emergency mission to rescue Tatsumi. Esdeath gives Tatsumi a choice: join her, or die by her hand.
8.3 /10
Kill the Little Sister
Akame receives a hidden message to meet at a place of significance from her past. Upon arriving it turns out that her sister, Kurome, sent the message. They reminiscence on their history together before beginning a final fight.
8.1 /10
Kill the Emperor
With the Empire all but finished, the child emperor unleashes the ultimate Imperial Arms. With a new and devastating weapon at hand, the Minister continues his marionette act, guiding the city toward destruction as Night Raid attacks.
8.3 /10
Akame ga Kill!

Sat, Dec 13, 2014
The Empire is defeated, yet Esdeath refuses to surrender. Najenda unleashes Akame, commanding her to annihilate Esdeath. They battle and we finally see Akame's Trump Card. As the battle ends the Prime Minister tries to escape.
8.5 /10

Edit Focus

Kidô senshi Gandamu Yunikôn: Uchû to chikyû to

Kidô senshi Gandamu Yunikôn: Uchû to chikyû to

Full Frontal and Angelo Sauper comes in to rescue the Nahel Argama and the Garencieres as the EFSF flagship General Revil bears down on them. The Londo Bell Tri-Stars chase down the Garencieres, which suddenly blows up as a decoy to buy time for the Sleeves to take over the Nahel Argama. In explaining the takeover, Full Frontal says it was an opportunity to finally open Laplace's Box, reveals his memories of the events of Char's Counterattack and his reasons for continuing to oppose the Earth Federation; implying very strongly that he is in fact Char Aznable. He leaves Angelo in charge of the vessel as it heads back to Industrial 7 - where the last clue leads to - along with the Rewloola. A group of crewmen send out an SOS prompting the Federation's Luna II base to send a Salamis cruiser in pursuit. Captain Otto defies Angelo's orders to destroy the warship, breaking up the arrangement. An ECOAS team led by Conroy Haagensen assaults the Nahel Argama and gradually fights the Neo-Zeon troops back to the MS hangar deck. Banagher activates the Unicorn to aid in the attack, but Full Frontal faces him and threatens him with death if he doesn't join the Neo-Zeon's cause, since Mineva already knows where the Box is. With Mineva's help, Marida reactivates the Kshatriya to prevent Angelo from destroying the Nahel Argama but declares that they aren't supporting Full Frontal's plan to use the Box to launch another war with the Federation. As Marida seeks Zinnerman's permission to fight the Sleeves, he decides to finally let her go and live her own life. Angelo and Full Frontal fly back to the Rewloola in Angelo's Rozen Zulu. Back on Earth, Martha Vist threatens Bright Noa and Londo Bell with being left out of the pursuit operation if they do not co-operate with her. She also barges into a meeting of Ronan Marcenas and several EFSF politicians to announce her intentions to prevent the Box's opening. Upon entering the region near Industrial 7, Banagher flies out in the Full Armor Unicorn Gundam to get closer to opening the Box. A surprise awaits him though - the Unicorn Banshee Norn, piloted by Riddhe Marcenas, who was earlier briefed by Alberto Vist about the origins of the Vist Foundation.

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