Building Baptiste: How an Overwatch Hero is Made

Summary Designing and developing a game is daunting enough, but for many studios the process doesn't end with its release. These days, games are supported as services, with new content offered to ensure that players stay engaged for months, and sometimes years, on end. Overwatch is one such game. The competitive multiplayer shooter initially launched in May 2016, but in the time since has transformed into a much bigger experience. One way developer Blizzard Entertainment has kept interest in Overwatch healthy is through the introduction of new heroes. These characters come with unique abilities to learn and nuances to understand. They often feel and play like no other hero on the roster, which means finding their place within the broader experience, without upending it, is a delicate process. That job falls on Geoff Goodman, among others. As lead hero designer on the Overwatch team, he's at the forefront of coming up with new hero designs, refining them, and implementing them, as well as ensuring that they're balanced properly. The process is complicated and, in Episode 4 of Audio Logs, Goodman walks us through the process using the latest hero, Baptiste, as a case study.

S1.E4 ∙ Building Baptiste: How an Overwatch Hero is Made

Directed : Unknown

Written : Unknown

Stars : Hideo Kojima Suda 51 Hideaki Itsuno Cory Barlog

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Details

Genres : Documentary

Release date : May 11, 2019

Countries of origin : United States

Official sites : Link to official site home page for show

Language : English

Production companies : GameSpot

Summary Designing and developing a game is daunting enough, but for many studios the process doesn't end with its release. These days, games are supported as services, with new content offered to ensure that players stay engaged for months, and sometimes years, on end. Overwatch is one such game. The competitive multiplayer shooter initially launched in May 2016, but in the time since has transformed into a much bigger experience. One way developer Blizzard Entertainment has kept interest in Overwatch healthy is through the introduction of new heroes. These characters come with unique abilities to learn and nuances to understand. They often feel and play like no other hero on the roster, which means finding their place within the broader experience, without upending it, is a delicate process. That job falls on Geoff Goodman, among others. As lead hero designer on the Overwatch team, he's at the forefront of coming up with new hero designs, refining them, and implementing them, as well as ensuring that they're balanced properly. The process is complicated and, in Episode 4 of Audio Logs, Goodman walks us through the process using the latest hero, Baptiste, as a case study.

Details

Genres : Documentary

Release date : May 11, 2019

Countries of origin : United States

Official sites : Link to official site home page for show

Language : English

Production companies : GameSpot

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